An adaptive companion to Game Theory: An Introduction with Step-by-Step Examples — Choi, Munoz-Garcia & Espinola-Arredondo
Welcome! This tutor helps you practice one chapter at a time. First pick a chapter below. The tutor then asks you a session of 25 multiple-choice questions from that chapter, beginning with an easy one. Each time you answer correctly, the next question steps up in difficulty; each time you miss one, the next question stays at the same level so you can master it before moving on. Every question is generated fresh — the numbers, names, firms, and goods change each time — so you can retake a chapter as often as you like and never see the exact same quiz twice. Choose Practice mode to get the correct answer and a short explanation after each question, or Test mode to hold all feedback until the end. No login is needed and nothing leaves your browser.
Sets the difficulty of the first few questions. Each correct answer then steps you up toward level 25.
Whether a question may use a symbol (like a demand intercept a or a marginal cost c) in place of specific numbers.
More chapters are being added. Chapters marked “soon” are not available yet.
Short simulations you actually play. Play first — the theory is explained afterwards. Nothing here is graded.
If your instructor gave you an assignment code, enter it here to get exactly that set. Spacing your practice over several days is what makes it stick.
A dress rehearsal: questions from every chapter, interleaved, no feedback until the end, and a countdown clock that auto-submits when time runs out. No hints or story mode.
Generate a printable problem set and answer key from this question bank — for homework, a quiz, or an exam. Optional version codes let a whole class share one paper.